
Ascent of Knowledge
Guide humanity’s greatest discoveries from ancient medicine to artificial general intelligence. Explore a living globe, unlock a branching technology tree, and solve short scientific challenges to earn Insight and push history forward. Every discovery changes the era, the world’s visual language, and the path toward A.G.I.
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | nondescript_software |
| Genre | Educational, Simulation |
| Tags | 2D, Alternate History, Historical, Life Simulation, Pixel Art, Sci-fi, Singleplayer |
| AI Disclosure | AI Assisted, Code, Graphics |





Comments
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That’s not an idle game, plus you didn’t indicate that AI was used in the game informations.
I only did a dozen questions, it appears that the good answer is always the first one, some questions are weird (the Newton one for example).
Other than that, it can be a good concept for education, it’s well presented, the variety of question is nice.
Thanks for the honest feedback, I'll make those updates to the game description and do you think if the questions/tasks were more interactive (more manipulations of objects/experiments, simulation style), it'd be better?
Hey all,
I'm D'Arcy, a medical student and former developer. I vibe coded a game about scientific discoveries that changed the world and while I realise the gameplay could use some improving I was wondering what people thought?