CYBERBLITZ

A roguelite spin on the classic card game Dutch Blitz. Race a rogue AI boss to empty your piles and out-score their network before the clock runs out. Part speed-solitaire, part roguelike deck-builder — stack fast, bank credits, buy power cards, and pick the theme deck that fits your style.

Features

  • 9 theme decks, each a full re-skin with its own passive edge — hex-terminal Cache, ink-flooded Cipher, hazard-stencil Raid, redline Overclock, blank-white Null, plasma Volatile, faceted Gemstone, and marble Graeco-Roman Legion (with Roman-numeral cards).
  • Dozens of power cards across themed packs — freeze, scramble, score-swap, ×2 surges and more — unlocked and bought with credits you bank between matches.
  • A ladder of AI bosses, each with its own arena, goals, and signature finisher.
  • The Card Foundry to browse every deck and card, and the Armory to equip decks and spend credits.

How to play

  • Goal: clear your Blitz and Post piles / hit the boss's goals faster than the AI.
  • Post piles: build them down in value, alternating suit-gender (square suits onto circle suits and vice-versa) — e.g. a 6 goes onto a 7 of the opposite type. (The Null deck drops the gender rule — any differing suit works.)
  • Center piles score points — play cards up in sequence to cap them for bonuses.
  • Wood pile: your draw pile. Cycle it to reveal new cards when you're stuck.
  • Power cards are your jokers — drop them on your field or on a pile for big swings.

Controls

  • W or Space — cycle the wood (draw) pile
  • E — cycle through your power cards
  • Q — play the selected power card
  • J — bury / pass
  • V — peek the deck
  • Click / drag — select and place cards
  • Esc — pause

Tip: shuffling stuck? Mulligan and Lugubrious power cards re-shuffle your own wood pile for a fresh deal.

FUTURE DIRECTIONS: need to refine the gameplay, make some fixes, however I thought I would post the game to check if people were interested (especially in a 2 player version) and get feedback

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